Fable III Traitor's Keep: Review

Life has become somewhat boring after the battle the hero of this game’s previous release fought for Albion. To break through this monotony and boredom of task delegating, advisors appointing, and royal treasury cash counting, Traitor's Keep, the new sequel, starts with an attempt to assassinate the new monarch.

The attempt was made by a runaway villain from Ravenscar Keep island prison. This kind of adventure is a nice and welcome diversity. Thus, upon its coming back Lionhead introduces some more of satisfying expansion and actual challenges. On Clockwork Island, one of the destinations in the play, Faraday, a genius, created the Albion of the future, fully equipped with robotic servants.

Here the player’s hero will be met by an attack of these robots arranged by Faraday and will be involved in a real fight, as these robots are no easy targets at all, demanding quite an effort to defeat them and stay alive. In the second act of Traitor's Keep the hero is ushered to the Godwin Estate to prevent the creation of a dangerous potion by "Witchcraft Mary". Traitor's Keep readily and promptly provides multiple new destinations to discover accompanied by classic, Lionhead humor. One of the most agreeable experiences the game provides is that of exploring Albion.

The few moral choices, deftly tossed in, introduce so welcome a diversity of decision-making into otherwise too safe playing of Fable III. This sequel, like the previous Fable III, provides the opportunity to earn new outfits, weapons and the special potion (that is most probably to be preferred best) that allows turning the hero’s faithful dog-companion into a clockwork creature. The effect of the potion is not permanent, though, and can be changed backward any moment.

For the players who have successfully completed the entire main game and the majority of offered side-quests Traitor’s Keep provides a fine return to Albion with a set of new enemies in an interesting narrative packed with a few new moral choices and true, actual challenges that obviously are intended to be continued and further developed into the future adventures of Albion.

Overall Traitor’s Keep is such a success that one can’t help but wish that the core Fable III (which was pretty disappointing) was more like this sequel.

Battle: Los Angeles.

This game is something between average to awful in every aspect to the extent that it starts being extremely funny and amusing.

 

Fable III

This kind of adventure is a nice and welcome diversity. Thus, upon its coming back Lionhead introduces some more of satisfying expansion and actual challenges.

 

MLB 2K11

Yet, these improvement (so welcome especially for non PS3 owners) are done on very small scale and in tiny steps, and overall the game engine still looks (and sounds) pretty tired.

 

Fable III Traitor's Keep

 

Overall Traitor’s Keep is such a success that one can’t help but wish that the core Fable III (which was pretty disappointing) was more like this sequel.